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» From 2D Images to 3D Face Geometry
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113
Voted
3DIM
2007
IEEE
15 years 4 months ago
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
Gehua Yang, Jacob Becker, Charles V. Stewart
ISVC
2009
Springer
15 years 7 months ago
A Bag of Features Approach for 3D Shape Retrieval
In this paper, we present an adaptation the Bag of Features (BoF) concept to 3D shape retrieval problems. The BoF approach has recently become one of the most popular methods in 2D...
Janis Fehr, Alexander Streicher, Hans Burkhardt
CGI
2003
IEEE
15 years 5 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
110
Voted
CVPR
2010
IEEE
15 years 2 months ago
Learning 3D Shape from a Single Facial Image via Non-linear Manifold Embedding and Alignment
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
Xianwang Wang, Ruigang Yang
CVPR
2000
IEEE
16 years 2 months ago
Hierarchical Structure and Nonrigid Motion Recovery from 2D Monocular Views
Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
Lin Zhou, Chandra Kambhamettu