Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...