Sciweavers

290 search results - page 42 / 58
» From 3D Scene Geometry to Human Workspace
Sort
View
143
Voted
NIPS
2004
15 years 3 months ago
Surface Reconstruction using Learned Shape Models
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...
Jan Erik Solem, Fredrik Kahl
106
Voted
CAD
2005
Springer
15 years 1 months ago
Computer-aided design of porous artifacts
Heterogeneous structures represent an important new frontier for 21st century engineering. Human tissues, composites, `smart' and multimaterial objects are all physically man...
Craig A. Schroeder, William C. Regli, Ali Shokoufa...
MVA
2007
162views Computer Vision» more  MVA 2007»
15 years 3 months ago
Visual Reconstruction of an Intersection by Integrating Cameras on Multiple Vehicles
A method is presented for generating a bird’s-eye view of a road traffic scene via the integration of multiple images from in-vehicle cameras; the resulting bird’s-eye view su...
Daisuke Ota, Shintaro Ono, Katsushi Ikeuchi
SIBGRAPI
2005
IEEE
15 years 7 months ago
Analytic Antialiasing for Selective High Fidelity Rendering
Images rendered using global illumination algorithms are considered amongst the most realistic in 3D computer graphics. However, this high fidelity comes at a significant comput...
Peter Longhurst, Kurt Debattista, Richard Gillibra...
EUROIMSA
2006
141views Multimedia» more  EUROIMSA 2006»
15 years 3 months ago
Effective Organization and Visualization of Web Search Results
While searching the web, the user is often confronted by a great number of results, generally displayed in a list which is sorted according to the relevance of the results. Facing...
Nicolas Bonnel, Vincent Lemaire, Alexandre Cotarma...