Sciweavers

290 search results - page 46 / 58
» From 3D Scene Geometry to Human Workspace
Sort
View
CVPR
2009
IEEE
1528views Computer Vision» more  CVPR 2009»
16 years 6 months ago
Structured Output-Associative Regression
Structured outputs such as multidimensional vectors or graphs are frequently encountered in real world pattern recognition applications such as computer vision, natural language pr...
Liefeng Bo and Cristian Sminchisescu
TVCG
2010
126views more  TVCG 2010»
15 years 6 days ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
CGF
2011
14 years 5 months ago
Computer-Suggested Facial Makeup
Finding the best makeup for a given human face is an art in its own right. Experienced makeup artists train for years to be skilled enough to propose a best-fit makeup for an ind...
Kristina Scherbaum, Tobias Ritschel, Matthias B. H...
MICCAI
2009
Springer
16 years 3 months ago
Utero-Fetal Unit and Pregnant Woman Modeling Using a Computer Graphics Approach for Dosimetry Studies
Potential sanitary effects related to electromagnetic fields exposure raise public concerns, especially for fetuses during pregnancy. Human fetus exposure can only be assessed thro...
Jérémie Anquez, Tamy Boubekeur, Laza...
ACCV
2007
Springer
15 years 8 months ago
Face Mosaicing for Pose Robust Video-Based Recognition
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Xiaoming Liu 0002, Tsuhan Chen