This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Previous work is reviewed and an experiment described to examine the spatial and strategic cognitive factors impacting on human orientation in the `drop-off' static orientatio...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...