Understanding why the performance of a multithreaded program does not improve linearly with the number of cores in a sharedmemory node populated with one or more multicore process...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
: Expanding the functionality of a successful system is always a challenge; the initial simplicity and ease-of-use is easily lost in the process. Experience indicates that this pro...
This paper studies the problem of plenoptic sampling in imagebased rendering (IBR). From a spectral analysis of light field signals and using the sampling theorem, we mathematica...
To date, topology control in wireless ad hoc and sensor networks--the study of how to compute from the given communication network a subgraph with certain beneficial properties--h...
Thomas Moscibroda, Roger Wattenhofer, Aaron Zollin...