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ASPDAC
2000
ACM
95views Hardware» more  ASPDAC 2000»
15 years 9 months ago
Fair watermarking techniques
Many intellectual property protection (IPP) techniques have been proposed. Their primary objectives are providing convincible proof of authorship with least degradation of the qua...
Gang Qu, Jennifer L. Wong, Miodrag Potkonjak
SIGGRAPH
2000
ACM
15 years 9 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
ECCV
2010
Springer
15 years 9 months ago
Hough Transform and 3D SURF for robust three dimensional classification
Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition tech...
SIGGRAPH
1999
ACM
15 years 9 months ago
Rendering with Concentric Mosaics
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
Heung-Yeung Shum, Li-wei He
SIGGRAPH
1999
ACM
15 years 9 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
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