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EGH
2003
Springer
15 years 9 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
162
Voted
EMMCVPR
2003
Springer
15 years 9 months ago
Asymptotic Characterization of Log-Likelihood Maximization Based Algorithms and Applications
The asymptotic distribution of estimates that are based on a sub-optimal search for the maximum of the log-likelihood function is considered. In particular, estimation schemes that...
Doron Blatt, Alfred O. Hero
144
Voted
ESA
2003
Springer
116views Algorithms» more  ESA 2003»
15 years 9 months ago
Smoothed Motion Complexity
We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
156
Voted
FSR
2003
Springer
251views Robotics» more  FSR 2003»
15 years 9 months ago
Distributed Search and Rescue with Robot and Sensor Teams
We develop a network of distributed mobile sensor systems as a solution to the emergency response problem. The mobile sensors are inside a building and they form a connected ad-ho...
George Kantor, Sanjiv Singh, Ronald A. Peterson, D...
127
Voted
ICALP
2003
Springer
15 years 9 months ago
Algorithmic Aspects of Bandwidth Trading
We study algorithmic problems that are motivated by bandwidth trading in next generation networks. Typically, bandwidth trading involves sellers (e.g., network operators) interest...
Randeep Bhatia, Julia Chuzhoy, Ari Freund, Joseph ...
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