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ICIP
2008
IEEE
16 years 4 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
MOBISYS
2005
ACM
16 years 2 months ago
Horde: separating network striping policy from mechanism
Inverse multiplexing, or network striping, allows the construction of a high-bandwidth virtual channel from a collection of multiple low-bandwidth network channels. Striping syste...
Asfandyar Qureshi, John V. Guttag
RECOMB
2008
Springer
16 years 3 months ago
Constructing Level-2 Phylogenetic Networks from Triplets
Leo van Iersel, Judith Keijsper, Steven Kelk, Leen...
AINA
2009
IEEE
15 years 10 months ago
A SOA-Based Collaborative Environment for Clinical Trials on Neglected Diseases
—The WebInVivo project aims at providing automated support for clinical research on neglected diseases. It includes mechanisms for (a) sharing and reusing clinical trial assets, ...
Maria Beatriz Felgar de Toledo, Olga Nabuco, Marco...
EWSN
2004
Springer
16 years 2 months ago
Lessons from a Sensor Network Expedition
Habitat monitoring is an important driving application for wireless sensor networks (WSNs). Although researchers anticipate some challenges arising in the real-world deployments of...
Robert Szewczyk, Joseph Polastre, Alan M. Mainwari...