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» From Design Patterns to Parallel Architectural Skeletons
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ICS
2009
Tsinghua U.
15 years 2 months ago
Exploring pattern-aware routing in generalized fat tree networks
New static source routing algorithms for High Performance Computing (HPC) are presented in this work. The target parallel architectures are based on the commonly used fattree netw...
Germán Rodríguez, Ramón Beivi...
UIST
1993
ACM
15 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CAL
2002
14 years 9 months ago
MinneSPEC: A New SPEC Benchmark Workload for Simulation-Based Computer Architecture Research
Abstract-- Computer architects must determine how to most effectively use finite computational resources when running simulations to evaluate new architectural ideas. To facilitate...
A. J. KleinOsowski, David J. Lilja
SAC
2006
ACM
15 years 3 months ago
Hardware/software 2D-3D backprojection on a SoPC platform
The reduction of image reconstruction time is needed to spread the use of PET for research and routine clinical practice. In this purpose, this article presents a hardware/softwar...
Nicolas Gac, Stéphane Mancini, Michel Desvi...
MIDDLEWARE
2004
Springer
15 years 3 months ago
Toward a standard ubiquitous computing framework
This paper surveys a variety of subsystems designed to be the building blocks from which sophisticated infrastructures for ubiquitous computing are assembled. Our experience shows...
Martin Modahl, Bikash Agarwalla, Gregory D. Abowd,...