Sciweavers

17582 search results - page 3106 / 3517
» From Distributed Sequential Computing to Distributed Paralle...
Sort
View
CGF
2008
200views more  CGF 2008»
15 years 5 months ago
Deep Opacity Maps
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...
Cem Yuksel, John Keyser
CG
2005
Springer
15 years 4 months ago
A freehand sketching interface for progressive construction of 3D objects
This paper presents an intuitive, freehand sketching application for Computer Aided Design (CAD) that can reconstruct a 3D object from a single, flat, freehand sketch. A pen is us...
Mark Masry, Dong Joong Kang, Hod Lipson
164
Voted
CAD
2004
Springer
15 years 4 months ago
Reduce the stretch in surface flattening by finding cutting paths to the surface boundary
This paper presents a method for finding cutting paths on a 3D triangular mesh surface to reduce the stretch in the flattened surface. The cutting paths link the surface boundary ...
Charlie C. L. Wang, Yu Wang 0010, Kai Tang, Matthe...
150
Voted
CORR
2004
Springer
104views Education» more  CORR 2004»
15 years 4 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
CN
2002
98views more  CN 2002»
15 years 4 months ago
New models and algorithms for programmable networks
In todays IP networks most of the network control and management tasks are performed at the end points. As a result, many important network functions cannot be optimized due to la...
Danny Raz, Yuval Shavitt
« Prev « First page 3106 / 3517 Last » Next »