Software engineering focuses on producing quality software products through quality processes. The attention to processes dates back to the early 70’s, when software engineers r...
Understanding the structure of large existing (and evolving) software systems is a major challenge for software engineers. In reverse engineering, we aim to compute, for a given s...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Use cases have achieved wide use as specification tools for systems observable behavior, but there still remains a large gap between specifying behavior and determining the softwar...
We consider parity games played on special pushdown graphs, namely those generated by one-counter processes. For parity games on pushdown graphs, it is known from [22] that decidin...