The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...
In this paper, we present a novel occlusion detection scheme for hidden Markov modeled shapes. First, hidden Markov model (HMM) is built using multiple examples of the shape. A re...
See www.research.microsoft.com/jojic/epitome.htm for videos, comparisons and applications. We present novel simple appearance and shape models that we call epitomes. The epitome o...