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SI3D
2006
ACM
15 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
GRAPHITE
2007
ACM
15 years 1 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...

Publication
338views
15 years 8 months ago
Shape from Shading with a Generalized Reflectance Map Model
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...
ICIP
2006
IEEE
15 years 11 months ago
Detecting Occlusion for Hidden Markov Modeled Shapes
In this paper, we present a novel occlusion detection scheme for hidden Markov modeled shapes. First, hidden Markov model (HMM) is built using multiple examples of the shape. A re...
Ninad Thakoor, Sungyong Jung, Jean Gao
ICCV
2003
IEEE
15 years 11 months ago
Epitomic analysis of appearance and shape
See www.research.microsoft.com/jojic/epitome.htm for videos, comparisons and applications. We present novel simple appearance and shape models that we call epitomes. The epitome o...
Nebojsa Jojic, Brendan J. Frey, Anitha Kannan