We present a novel solution to the inter-camera color calibration problem, which is very important for multi-camera systems. We propose a distance metric and a model function to e...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
In this paper, we present a complete system for automatic face replacement in images. Our system uses a large library of face images created automatically by downloading images fr...
Dmitri Bitouk, Neeraj Kumar, Samreen Dhillon, Pete...
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...