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111
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ACHI
2009
IEEE
15 years 4 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
122
Voted
KR
2004
Springer
15 years 6 months ago
A Causal Logic of Logic Programming
The causal logic from (Bochman 2003b) is shown to provide a natural logical basis for logic programming. More exactly, it is argued that any logic program can be seen as a causal ...
Alexander Bochman
ICAISC
2004
Springer
15 years 6 months ago
Strategic Planning through Model Checking of ATL Formulae
Model checking of temporal logic has already been proposed for automatic planning. In this paper, we introduce a simple adaptation of the ATL model checking algorithm that returns ...
Wojciech Jamroga
ESANN
2008
15 years 2 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
134
Voted
JOLLI
2010
171views more  JOLLI 2010»
14 years 7 months ago
A Dynamic Logic of Agency I: STIT, Capabilities and Powers
The aim of this paper, is to provide a logical framework for reasoning about actions, agency, and powers of agents and coalitions in game-like multi-agent systems. First we define ...
Andreas Herzig, Emiliano Lorini