In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Abstract-- We present a computational framework for automatic synthesis of a feedback control strategy for a piecewise affine (PWA) system from a specification given as a Linear Te...
Jana Tumova, Boyan Yordanov, Calin Belta, Ivana Ce...
Abstract. This paper presents simulation-based relations for probabilistic game structures. The first relation is called probabilistic alternating simulation, and the second called...
Abstract. Nominal Logic is an extension of first-order logic with equality, name-binding, name-swapping, and freshness of names. Contrarily to higher-order logic, bound variables a...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...