Sciweavers

6355 search results - page 78 / 1271
» From Logic to Games
Sort
View
87
Voted
ACG
2006
Springer
15 years 6 months ago
Solving Probabilistic Combinatorial Games
Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Ling Zhao, Martin Müller 0003
107
Voted
CIG
2005
IEEE
15 years 6 months ago
Board Evaluation For The Virus Game
Abstract- The Virus Game (or simply Virus) is a turnbased two player perfect information game which is based on the growth and spread of competing viruses. This paper describes a C...
Peter I. Cowling
LATIN
2004
Springer
15 years 6 months ago
Distributed Games and Distributed Control for Asynchronous Systems
Abstract. We introduce distributed games over asynchronous transition systems to model a distributed controller synthesis problem. A game involves two teams and is not turn-based: ...
Paul Gastin, Benjamin Lerman, Marc Zeitoun
111
Voted
ATAL
2009
Springer
15 years 4 months ago
Coalitional affinity games
We present and analyze coalitional affinity games, a family of hedonic games that explicitly model the value that an agent receives from being associated with other agents. We pro...
Simina Brânzei, Kate Larson
AAAI
2007
15 years 3 months ago
Computational Complexity of Weighted Threshold Games
Weighted threshold games are coalitional games in which each player has a weight (intuitively corresponding to its voting power), and a coalition is successful if the sum of its w...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...