— In this paper we study the rational balance between local and global policies in virtual communities of agents. To study this problem we use a logical framework for modelling o...
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
In this paper, we outline several ways in which the database community can contribute to the development of technology for computer games. We outline the architecture of different...
Walker M. White, Christoph Koch, Nitin Gupta 0003,...
We consider parity games played on special pushdown graphs, namely those generated by one-counter processes. For parity games on pushdown graphs, it is known from [22] that decidin...
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...