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» From Motion Observation to Qualitative Motion Representation
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ECCV
2008
Springer
16 years 3 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
AGENTS
1999
Springer
15 years 6 months ago
Where to Look? Automating Attending Behaviors of Virtual Human Characters
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Sonu Chopra-Khullar, Norman I. Badler
125
Voted
CVPR
2006
IEEE
15 years 8 months ago
Motion Patterns: High-Level Representation of Natural Video Sequences
This work investigates the use of nonlinear dependencies in natural image sequence statistics to learn higher-order structures in natural videos. We propose a two-layer model that...
Duangmanee Putthividhya, Te-Won Lee
FGR
1996
IEEE
186views Biometrics» more  FGR 1996»
15 years 6 months ago
Dynamical system representation, generation, and recognition of basic oscillatory motion gestures
We present a system for generation and recognition of oscillatory gestures. Inspired by gestures used in two representative human-tohuman control areas, we consider a set of oscil...
Charles J. Cohen, Lynn Conway, Daniel E. Koditsche...
CGF
2005
94views more  CGF 2005»
15 years 1 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi