Sciweavers

686 search results - page 16 / 138
» From Multibody Systems Modeling to Distributed Real-Time Sim...
Sort
View
ICCS
2003
Springer
15 years 2 months ago
CORBA Based Real-Time Object-Group Platform in Distributed Computing Environments
Abstract. Recently, the distributed real-time services are developing in distributed object computing environments in a way that can support a new programming paradigm of the distr...
Su-Chong Joo, Sung-Kwun Oh, Chang-Sun Shin, Jun Hw...
ICCV
2007
IEEE
15 years 3 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
PRESENCE
2007
167views more  PRESENCE 2007»
14 years 9 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
78
Voted
VLDB
1998
ACM
134views Database» more  VLDB 1998»
15 years 1 months ago
Secure Buffering in Firm Real-Time Database Systems
The design of secure buffer managers for database systems supporting real-time applications with firm deadlines is studied here. We first identify the design challenges and then p...
Binto George, Jayant R. Haritsa
TVCG
2012
205views Hardware» more  TVCG 2012»
13 years 1 days ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...