In this paper we show how file sharing peer to peer systems can be modeled by hybrid systems with a continuous part corresponding to a fluid limit of files and a discrete part c...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
SystemC becomes popular as an efficient system-level modelling language and simulation platform. However, the solethread simulation kernel obstacles its performance progress from ...
Kai Huang, Iuliana Bacivarov, Fabian Hugelshofer, ...
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
This paper provides four contributions to the study of optimization techniques for component-based distributed realtime and embedded (DRE) systems. First, we describe key challeng...