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PAAMS
2010
Springer
14 years 8 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
WSC
1997
14 years 11 months ago
Requirements for Transitioning Business Process Simulation Models to Real-Time Operational Systems
The value of modeling and simulating business processes has recently received increased attention with the interest in business process re-engineering (BPR). Many re-engineering p...
Peter Floss
ISORC
2003
IEEE
15 years 2 months ago
Probabilistic Simulation-Based Analysis of Complex Real-Time Systems
Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by ...
Anders Wall, Johan Andersson, Christer Norströ...
RTAS
2007
IEEE
15 years 3 months ago
A Programming Model for Time-Synchronized Distributed Real-Time Systems
Discrete-event (DE) models are formal system specifications that have analyzable deterministic behaviors. Using a global, consistent notion of time, DE components communicate via...
Yang Zhao, Jie Liu, Edward A. Lee
RTAS
2002
IEEE
15 years 2 months ago
RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...