—Developing dependable distributed real-time and embedded (DRE) systems incurs significant complexities in the tradeoffs resulting from the different conflicting attributes of ...
Sumant Tambe, Akshay Dabholkar, Aniruddha S. Gokha...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
We present the design of a computation engine for a real-time laparoscopic surgery simulator. Since this simulator requires realistic real-time and real-world behaviour, a physica...
Alex Rhomberg, Rolf Enzler, Markus Thaler, Gerhard...
Research in the concurrency control of real-time data access over mobile networks is receiving growing attention. With possibly lengthy transmission delay and frequent disconnecti...
Abstract. In this paper, we describe the features of the Timed Abstract State Machine toolset. The toolset implements the features of the Timed Abstract State Machine (TASM) langua...