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ICANN
2005
Springer
15 years 3 months ago
Building the Cerebellum in a Computer
Abstract. We have built a realistic computational model of the cerebellum. This model simulates the cerebellar cortex of the size 0.5mm×1mm consisting of several types of neurons,...
Tadashi Yamazaki, Shigeru Tanaka
103
Voted
VW
2000
Springer
128views Virtual Reality» more  VW 2000»
15 years 1 months ago
The World of Framsticks: Simulation, Evolution, Interaction
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Maciej Komosinski
ACSC
2008
IEEE
15 years 7 days ago
An investigation of the state formation and transition limitations for prediction problems in recurrent neural networks
Recurrent neural networks are able to store information about previous as well as current inputs. This "memory" allows them to solve temporal problems such as language r...
Angel Kennedy, Cara MacNish
IJCNN
2007
IEEE
15 years 4 months ago
A Novel Weighted LBG Algorithm for Neural Spike Compression
Abstract— In this paper, we present a weighted Linde-BuzoGray algorithm (WLBG) as a powerful and efficient technique for compressing neural spike data. We compare this technique...
Sudhir Rao, António R. C. Paiva, Jose C. Pr...
IJCNN
2006
IEEE
15 years 4 months ago
Oscillatory Network for Synchronization-Based Adaptive Image Segmentation
— Oscillatory network model with controllable oscillator dynamics and self-organized dynamical coupling has been created for synchronization-based image processing. The model was...
Eugene Grichuk, Margarita Kuzmina, Edward A. Manyk...