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138
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TOG
2002
167views more  TOG 2002»
15 years 2 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
131
Voted
CINQ
2004
Springer
182views Database» more  CINQ 2004»
15 years 6 months ago
Mining Constrained Graphs: The Case of Workflow Systems
Abstract. Constrained graphs are directed graphs describing the control flow of processes models. In such graphs, nodes represent activities involved in the process, and edges the ...
Gianluigi Greco, Antonella Guzzo, Giuseppe Manco, ...
101
Voted
AMC
2008
78views more  AMC 2008»
15 years 2 months ago
Information processing in complex networks: Graph entropy and information functionals
This paper introduces a general framework for defining the entropy of a graph. Our definition is based on a local information graph and on information functionals derived from the...
Matthias Dehmer
157
Voted
CVPR
2009
IEEE
16 years 10 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
143
Voted
RECOMB
2005
Springer
16 years 3 months ago
Decomposition of Overlapping Protein Complexes: A Graph Theoretical Method for Analyzing Static and Dynamic Protein Associations
Background: Most cellular processes are carried out by multi-protein complexes, groups of proteins that bind together to perform a specific task. Some proteins form stable complex...
Elena Zotenko, Katia S. Guimarães, Raja Jot...