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84
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ESA
1999
Springer
95views Algorithms» more  ESA 1999»
15 years 2 months ago
A Fast General Methodology for Information - Theoretically Optimal Encodings of Graphs
We propose a fast methodology for encoding graphs with information-theoretically minimum numbers of bits. Specifically, a graph with property π is called a π-graph. If π satis...
Xin He, Ming-Yang Kao, Hsueh-I Lu
74
Voted
GD
2004
Springer
15 years 3 months ago
Partitions of Complete Geometric Graphs into Plane Trees
Consider the following question: does every complete geometric graph K2n have a partition of its edge set into n plane spanning trees? We approach this problem from three directio...
Prosenjit Bose, Ferran Hurtado, Eduardo Rivera-Cam...
69
Voted
ISPD
1999
ACM
89views Hardware» more  ISPD 1999»
15 years 2 months ago
VIA design rule consideration in multi-layer maze routing algorithms
—Maze routing algorithms are widely used for finding an optimal path in detailed routing for very large scale integration, printed circuit board and multichip modules In this pap...
Jason Cong, Jie Fang, Kei-Yong Khoo
96
Voted
ALGOSENSORS
2009
Springer
15 years 1 months ago
Routing on Delay Tolerant Sensor Networks
Abstract. Delay (or disruption) tolerant sensor networks may be modeled as Markovian evolving graphs [1]. We present experimental evidence showing that considering multiple (possib...
Michael Keane, Evangelos Kranakis, Danny Krizanc, ...
81
Voted
ACMACE
2008
ACM
15 years 7 days ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...