Many divide-and-conquer algorithms employ the fact that the vertex set of a graph of bounded treewidth can be separated in two roughly balanced subsets by removing a small subset o...
Fedor V. Fomin, Daniel Lokshtanov, Fabrizio Grando...
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
Graphical Direct Manipulation (GrDM) query languagesare characterized and positioned with respect to traditional textual query languages. After a brief survey of the current state...
In Layered Manufacturing (LM), a prototype of a virtual polyhedral object is built by slicing the object into polygonal layers, and then building the layers one after another. In ...
Many training, education, and visualization environments would benefit from realistic animated characters. Unfortunately, interfaces for character motion specification are often c...
Ronald A. Metoyer, Lanyue Xu, Madhusudhanan Sriniv...