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ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
15 years 8 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
CCECE
2006
IEEE
15 years 7 months ago
QOS Driven Network-on-Chip Design for Real Time Systems
Real Time embedded system designers are facing extreme challenges in underlying architectural design selection. It involves the selection of a programmable, concurrent, heterogene...
Ankur Agarwal, Mehmet Mustafa, Abhijit S. Pandya
QEST
2005
IEEE
15 years 7 months ago
Workload Propagation - Overload in Bursty Servers
Internet servers are developing into complex but central components in the information infrastructure and are accessed by an ever-increasing and diversified user population. As s...
Qi Zhang, Alma Riska, Erik Riedel
VEE
2005
ACM
174views Virtualization» more  VEE 2005»
15 years 7 months ago
PDS: a virtual execution environment for software deployment
The Progressive Deployment System (PDS) is a virtual execution environment and infrastructure designed specifically for deploying software, or “assets”, on demand while enabli...
Bowen Alpern, Joshua S. Auerbach, Vasanth Bala, Th...
GECCO
2005
Springer
155views Optimization» more  GECCO 2005»
15 years 7 months ago
Mission planning for joint suppression of enemy air defenses using a genetic algorithm
In this paper we present a genetic algorithm applied to the problem of mission planning for Joint Suppression of Enemy Air Defenses (JSEAD) in support of air strike operations. Th...
Jeffrey P. Ridder, Jason C. HandUber