This paper presents a method for finding and classifying objects within real-world scenes by using the activity of humans interacting with these objects to infer the object’s i...
Patrick Peursum, Svetha Venkatesh, Geoff A. W. Wes...
The paper explains the concept of persistent processes and threads in Timor, showing how it is based on the in-process (procedure oriented) model of process execution. In their Ti...
James Leslie Keedy, Klaus Espenlaub, Christian Hei...
Programming in a distributed system is fraught with potential difficulties caused, in part, by the physical distribution of the system itself. By making the distribution of the sy...
Supporting awareness of other cooperators is an idea that holds promise for improving the usability of real-time distributed collaborative graphics design systems. However, networ...
While many systems are available for audio-visual people collaboration and data collaboration, systems for collaboration on physical objects are few. In this paper, we present Web...