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ICVS
2003
Springer
15 years 8 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
VRCAI
2004
ACM
15 years 8 months ago
AR for the masses: building a low-cost portable AR system from off-the-shelf components
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
Hsiang-Ting Chen, Chun-Fa Chang
SAC
2005
ACM
15 years 8 months ago
Towards system software for physical space applications
In ubiquitous computing era, the notion of context-awareness will play an important role. An application should be aware of its operating context for supporting and enriching huma...
Kaori Fujinami, Tatsuo Nakajima
CLUSTER
2011
IEEE
14 years 3 months ago
Incorporating Network RAM and Flash into Fast Backing Store for Clusters
—We present Nswap2L, a fast backing storage system for general purpose clusters. Nswap2L implements a single device interface on top of multiple heterogeneous physical storage de...
Tia Newhall, Douglas Woos
GRAPHICSINTERFACE
2004
15 years 4 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl