Sciweavers

2375 search results - page 83 / 475
» From Remote Objects to Physically Distributed Objects
Sort
View
ICVS
2003
Springer
15 years 10 months ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
VRCAI
2004
ACM
15 years 10 months ago
AR for the masses: building a low-cost portable AR system from off-the-shelf components
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
Hsiang-Ting Chen, Chun-Fa Chang
SAC
2005
ACM
15 years 10 months ago
Towards system software for physical space applications
In ubiquitous computing era, the notion of context-awareness will play an important role. An application should be aware of its operating context for supporting and enriching huma...
Kaori Fujinami, Tatsuo Nakajima
CLUSTER
2011
IEEE
14 years 4 months ago
Incorporating Network RAM and Flash into Fast Backing Store for Clusters
—We present Nswap2L, a fast backing storage system for general purpose clusters. Nswap2L implements a single device interface on top of multiple heterogeneous physical storage de...
Tia Newhall, Douglas Woos
GRAPHICSINTERFACE
2004
15 years 6 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl