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PG
2007
IEEE
15 years 11 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
ISPASS
2006
IEEE
15 years 11 months ago
Comparing multinomial and k-means clustering for SimPoint
SimPoint is a technique used to pick what parts of the program’s execution to simulate in order to have a complete picture of execution. SimPoint uses data clustering algorithms...
Greg Hamerly, Erez Perelman, Brad Calder
COLT
2004
Springer
15 years 10 months ago
Performance Guarantees for Regularized Maximum Entropy Density Estimation
Abstract. We consider the problem of estimating an unknown probability distribution from samples using the principle of maximum entropy (maxent). To alleviate overfitting with a v...
Miroslav Dudík, Steven J. Phillips, Robert ...
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MIDDLEWARE
2009
Springer
15 years 9 months ago
How to Keep Your Head above Water While Detecting Errors
Today’s distributed systems need runtime error detection to catch errors arising from software bugs, hardware errors, or unexpected operating conditions. A prominent class of err...
Ignacio Laguna, Fahad A. Arshad, David M. Grothe, ...
RT
2001
Springer
15 years 9 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder