We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Abstract. Self-localization in dynamic environments is a central problem in mobile robotics and is well studied in the literature. One of the most popular methods is the Monte Carl...
Andreas Strack, Alexander Ferrein, Gerhard Lakemey...
“W3QL: A Query Language for the WWW”, published in 1995, presented a language with several distinctive features. Employing existing indexes as access paths, it allowed the sel...
XML and its associated languages are emerging as powerful authoring tools for multimedia and hypermedia web content. Furthermore, intelligent presentation generation engines have ...
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...