The analysis of human action captured in video sequences has been a topic of considerable interest in computer vision. Much of the previous work has focused on the problem of acti...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
This paper presents a new approach to scene analysis, which aims at extracting structured information from a video sequence using directly low-level data. The method models the se...
In this paper, we propose a new method to extract moving objects from a video stream without any motion estimation. The objective is to obtain a method robust to noise, large motio...
Loic Biancardini, Eva Dokladalova, Serge Beucher, ...
We propose a flexible summarization framework for teamsport videos, which is able to integrate both the knowledge about displayed content (e.g. level of interest, type of view, et...