Sciweavers

6239 search results - page 1118 / 1248
» From Zinc to Design Model
Sort
View
119
Voted
ICPR
2006
IEEE
16 years 1 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
CHI
2001
ACM
16 years 1 months ago
Chinese input with keyboard and eye-tracking: an anatomical study
Chinese input presents unique challenges to the field of human computer interaction. This study provides an anatomical analysis of today's standard Chinese input process, whi...
Jingtao Wang, Shumin Zhai, Hui Su
98
Voted
SOSP
2003
ACM
15 years 9 months ago
Capriccio: scalable threads for internet services
This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...
MOBIQUITOUS
2008
IEEE
15 years 7 months ago
Context-aware fault tolerance in migratory services
Mobile ad hoc networks can be leveraged to provide ubiquitous services capable of acquiring, processing, and sharing real-time information from the physical world. Unlike Internet...
Oriana Riva, Josiane Nzouonta, Cristian Borcea
97
Voted
INFOCOM
2006
IEEE
15 years 6 months ago
Minimum User-Perceived Interference Routing in Service Composition
— Service Composition is a promising technology for providing on-demand services in dynamic and loosely coupled peerto-peer (P2P) networks. Because of system dynamics, such as th...
Li Xiao, Klara Nahrstedt
« Prev « First page 1118 / 1248 Last » Next »