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ICCV
2011
IEEE
14 years 1 months ago
Physically-based Motion Models for 3D Tracking: A Convex Formulation
In this paper, we propose a physically-based dynamical model for tracking. Our model relies on Newton’s second law of motion, which governs any real-world dynamical system. As a...
Mathieu Salzmann, Raquel Urtasun
ICCV
2011
IEEE
14 years 1 months ago
Discriminative Figure-Centric Models for Joint Action Localization and Recognition
In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figurecentric visual word representation. Different from previous ap...
Tian Lan, Yang Wang, Greg Mori
HCI
2009
14 years 11 months ago
An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
CIG
2005
IEEE
15 years 7 months ago
Similarity-based Opponent Modelling using Imperfect Domain Theories
Abstract- This paper proposes a similarity-based approach for opponent modelling in multi-agent games. The classification accuracy is increased by adding derived attributes from i...
Timo Steffens
CODES
2007
IEEE
15 years 8 months ago
Complex task activation schemes in system level performance analysis
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
Wolfgang Haid, Lothar Thiele