Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
We present a general framework for defining priors on model structure and sampling from the posterior using the Metropolis-Hastings algorithm. The key ideas are that structure pri...
Privacy preserving data mining has been investigated extensively. The previous works mainly fall into two categories, perturbation and randomization based approaches and secure mu...
Li Liu, Murat Kantarcioglu, Bhavani M. Thuraisingh...
We view the task of change detection as a problem of object recognition from learning. The object is defined in a 3D space where the time is the 3rd dimension. We propose two com...