Abstract. In this paper we describe a method for re-mapping animation parameters between multiple types of facial model for performance driven animation. A facial performance can b...
Darren Cosker, Steven Roy, Paul L. Rosin, A. David...
Probabilistic models have been previously shown to be efficient and effective for modeling and recognition of human motion. In particular we focus on methods which represent the h...
The proliferation of heterogeneous devices and diverse networking technologies demands flexible models to guarantee the quality-of-service(QoS) at the application session level, ...
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
A new geometrical approach in solving the shape from shading problem of Lambertian model is discussed. It is shown that this problem is bound by two local constraints through the ...