In this paper, we present an automatic semantic video analysis system to support interdisciplinary research efforts in the field of psychology and media science. The psychological...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
A junction based approach for Segmenting and recognizing offline handwritten connected twodigit strings is presented in this paper. Very often even in a printed text, adjacent cha...
— It is difficult to map many existing learning algorithms onto biological networks because the former require a separate learning network. The computational basis of biological...
Abstract- We present an architecture and VLSI implemen- Various strategies in the analysis of spatio-temporal dynamtation of a distributed neural interface and spatio-temporal ics ...
J. N. Y. Aziz, Roman Genov, B. R. Bardakjian, M. D...