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TRIDENTCOM
2005
IEEE
15 years 6 months ago
Divide and Conquer: PC-Based Packet Trace Replay at OC-48 Speeds
Today’s Internet backbone networking devices need to be tested under realistic traffic conditions at transmission rates of OC-48 and above. While commercially available synthet...
Tao Ye, Darryl Veitch, Gianluca Iannaccone, Suprat...
VRML
2004
ACM
15 years 6 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
VRML
2003
ACM
15 years 6 months ago
Early experiences with a 3D model search engine
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
NDSS
2006
IEEE
15 years 7 months ago
Enterprise Security: A Community of Interest Based Approach
Enterprise networks today carry a range of mission critical communications. A successful worm attack within an enterprise network can be substantially more devastating to most com...
Patrick Drew McDaniel, Subhabrata Sen, Oliver Spat...
VRML
2003
ACM
15 years 6 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink