Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Academic interest in game development and game studies has grown steadily in recent years, with many institutions now offering courses or programs in this area. To provide a truly...
This work describes a perceptual user interface based on the Mean Shift algorithm to control mouse events by gestures using a generic usb camera. To demonstrate the usefulness of o...
Edson Prestes e Silva Jr., Anderson P. Ferrugem, M...
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...