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108
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PVM
2004
Springer
15 years 7 months ago
Numerical Simulations on PC Graphics Hardware
On recent PC graphics cards, fully programmable parallel geometry and pixel units are available providing powerful instruction sets to perform arithmetic and logical operations. In...
Jens Krüger, Thomas Schiwietz, Peter Kipfer, ...
SIGGRAPH
1998
ACM
15 years 6 months ago
A Shading Language on Graphics Hardware: The Pixelflow Shading System
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Marc Olano, Anselmo Lastra
138
Voted
INTENSIVE
2009
IEEE
15 years 8 months ago
Accelerating K-Means on the Graphics Processor via CUDA
In this paper an optimized k-means implementation on the graphics processing unit (GPU) is presented. NVIDIA’s Compute Unified Device Architecture (CUDA), available from the G8...
Mario Zechner, Michael Granitzer
BIRTHDAY
2005
Springer
15 years 7 months ago
Observing Reductions in Nominal Calculi Via a Graphical Encoding of Processes
The paper introduces a novel approach to the synthesis of labelled transition systems for calculi with name mobility. The proposal is based on a graphical encoding: Each process is...
Fabio Gadducci, Ugo Montanari
CVPR
2004
IEEE
16 years 3 months ago
Graphical Models for Graph Matching
This paper explores a formulation for attributed graph matching as an inference problem over a hidden Markov Random Field. We approximate the fully connected model with simpler mo...
Dante Augusto Couto Barone, Terry Caelli, Tib&eacu...