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» Function Materialization in Object Bases
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116
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CGF
2008
100views more  CGF 2008»
15 years 3 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
128
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ARTMED
2006
75views more  ARTMED 2006»
15 years 3 months ago
Semi-automatic learning of simple diagnostic scores utilizing complexity measures
Objective: Knowledge acquisition and maintenance in medical domains with a large application domain ontology is a difficult task. To reduce knowledge elicitation costs, semiautoma...
Martin Atzmüller, Joachim Baumeister, Frank P...
137
Voted
NETWORK
2006
302views more  NETWORK 2006»
15 years 3 months ago
Node clustering in wireless sensor networks: recent developments and deployment challenges
The large-scale deployment of wireless sensor networks (WSNs) and the need for data aggregation necessitate efficient organization of the network topology for the purpose of balan...
Ossama Younis, Marwan Krunz, Srinivasan Ramasubram...
109
Voted
ARTMED
2005
109views more  ARTMED 2005»
15 years 3 months ago
Customization in a unified framework for summarizing medical literature
Objectives: We present the summarization system in the PERSIVAL medical digital library. Although we discuss the context of our summarization research within the PERSIVAL platform...
Noemie Elhadad, Min-Yen Kan, Judith L. Klavans, Ka...
148
Voted
TOG
2008
116views more  TOG 2008»
15 years 3 months ago
A photometric approach for estimating normals and tangents
This paper presents a technique for acquiring the shape of realworld objects with complex isotropic and anisotropic reflectance. Our method estimates the local normal and tangent ...
Michael Holroyd, Jason Lawrence, Greg Humphreys, T...