Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
We propose an efficient scheme for evaluating nonlinear subspace forces (and Jacobians) associated with subspace deformations. The core problem we address is efficient integration...
Users often need to optimize the selection of objects by appropriately weighting the importance of multiple object attributes. Such optimization problems appear often in operation...
Vagelis Hristidis, Nick Koudas, Yannis Papakonstan...
Abstract— We have experimented with different neural network based architectures for bio-inspired self-organizing texture and hardness perception systems. To this end we have dev...
We study the problem of maintaining materialized views of graph structured data. The base data consists of records containing identi ers of other records. The data could represent...