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» Function Materialization in Object Bases
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94
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CGF
2000
138views more  CGF 2000»
15 years 10 days ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...
108
Voted
ECCV
1994
Springer
16 years 2 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
85
Voted
ICMCS
2000
IEEE
171views Multimedia» more  ICMCS 2000»
15 years 5 months ago
A Probabilistic-Based Mechanism for Video Database Management Systems
As more information sources become available in multimedia systems, the development of multimedia database management systems (MDBMSs) to efficiently model and search multimedia ...
Mei-Ling Shyu, Shu-Ching Chen, Rangasami L. Kashya...
85
Voted
DCC
2005
IEEE
16 years 3 days ago
A Point-Set Compression Heuristic for Fiber-Based Certificates of Authenticity
A certificate of authenticity (COA) is an inexpensive physical object that has a random unique structure with high cost of near-exact reproduction. An additional requirement is th...
Darko Kirovski
100
Voted
SEUS
2005
IEEE
15 years 6 months ago
Development of Distributed Programming Developing Tool-Kit Based on Object Group Model
In this paper, we defined the concept of the grouped distributed objects[10-14], as a logical unit of distributed application service, and developed a distributed programming deve...
Jeong-Taek Lim, Su-Chong Joo, Chang-Sun Shin