The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
As device size shrinks to the nanometer range, FPGAs are increasingly prone to manufacturing defects. We anticipate that the ability to tolerate multiple defects will be very impo...
The usability of a user interface is often neglected in the design and development of software applications. An Integrated Development Environment (IDE) is prone to poor usability...
Ying Zou, Michael Lerner, Alex Leung, Scott Moriss...
In this paper we address the minimum-energy broadcast problem in multi-hop wireless networks, so that all broadcast requests initiated by different source nodes take place on the s...
— This paper is motivated by the real world problem of search and rescue by unmanned aerial vehicles (UAVs). We consider the problem of tracking a static target from a bird’sey...
Andrew Colquhoun Symington, Sonia Waharte, Simon J...