High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
In future smart homes functionality will be provided to the inhabitants by software services decoupled from the underlying hardware devices. While this will enhance flexibility and...
An approach to modeling heterogeneous objects as multidimensional point sets with multiple attributes (hypervolumes) is presented. Attributes given at each point represent object ...
Valery Adzhiev, Elena Kartasheva, Tosiyasu L. Kuni...