: Assembly/disassembly (A/D) simulations using haptic devices are facing difficulties while simulating insertion/extraction such as cylinders from holes. In order to address this c...
Robert Iacob, Peter Mitrouchev, Jean-Claude L&eacu...
Today, with the proliferation of affordable computing, people use multiple devices to fulfill their information needs. Designers approach each device platform individually, with...
Abstract– This paper presents an improved topological algorithm for device-level analog placement with symmetry constraints. Based on the exploration of symmetric-feasible sequen...
Karthik Krishnamoorthy, Sarat C. Maruvada, Florin ...
In this demonstration, we present a system that enables users to easily generate quizzes for mobile devices. With our program, they can create multiple choice tests and general qu...
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...