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» Functional Differentiation of Computer Programs
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IJCAI
2007
15 years 2 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
SAS
1993
Springer
139views Formal Methods» more  SAS 1993»
15 years 4 months ago
Compiling FX on the CM-2
Type and effect systems provide a safe and effective means of programming high-performance parallel computers with a high-level language that integrates both functional and impe...
Jean-Pierre Talpin, Pierre Jouvelot
114
Voted
CGF
2005
156views more  CGF 2005»
15 years 14 days ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
100
Voted
LATA
2009
Springer
15 years 7 months ago
Termination of Priority Rewriting
Introducing priorities on rules in rewriting increases their expressive power and helps to limit computations. Priority rewriting is used in rule-based programming as well as in f...
Isabelle Gnaedig
OOPSLA
2010
Springer
14 years 11 months ago
Type classes as objects and implicits
Type classes were originally developed in Haskell as a disciplined alternative to ad-hoc polymorphism. Type classes have been shown to provide a type-safe solution to important ch...
Bruno C. d. S. Oliveira, Adriaan Moors, Martin Ode...