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CIM
2011
171views Hardware» more  CIM 2011»
15 years 1 days ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
ICDCSW
2009
IEEE
15 years 11 months ago
An Approach to Middleware Specialization for Cyber Physical Systems
Contemporary computing infrastructure, such as networking stacks, OS and middleware, are made up of layers of software functionality that have evolved over decades to support the ...
Akshay Dabholkar, Aniruddha S. Gokhale
143
Voted
COR
2006
95views more  COR 2006»
15 years 5 months ago
Hybrid meta-heuristics algorithms for task assignment in heterogeneous computing systems
In this paper we tackle the task assignment problem (TSAP) in heterogeneous computer systems. The TSAP consists of assigning a given distributed computer program formed by a numbe...
Sancho Salcedo-Sanz, Yong Xu, Xin Yao
155
Voted
AUTOMATICA
2005
152views more  AUTOMATICA 2005»
15 years 5 months ago
Identification of dynamical systems with a robust interval fuzzy model
In this paper we present a new method of interval fuzzy model identification. The method combines a fuzzy identification methodology with some ideas from linear programming theory...
Igor Skrjanc, Saso Blazic, Osvaldo E. Agamennoni
OOPSLA
2010
Springer
15 years 3 months ago
Type classes as objects and implicits
Type classes were originally developed in Haskell as a disciplined alternative to ad-hoc polymorphism. Type classes have been shown to provide a type-safe solution to important ch...
Bruno C. d. S. Oliveira, Adriaan Moors, Martin Ode...