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» Functional Programming of Behavior-Based Systems
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ASSETS
2000
ACM
15 years 9 months ago
A virtual reality-based exercise program for stroke rehabilitation
A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force ...
David Jack, Rares F. Boian, Alma S. Merians, Serge...
PRL
2002
213views more  PRL 2002»
15 years 4 months ago
Character preclassification based on genetic programming
This paper presents a learning system that uses genetic programming as a tool for automatically inferring the set of classification rules to be used during a preclassification sta...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
IWVF
2001
Springer
15 years 9 months ago
Grouping Character Shapes by Means of Genetic Programming
In the framework of an evolutionary approach to machine learning, this paper presents the preliminary version of a learning system that uses Genetic Programming as a tool for autom...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
IWPC
2006
IEEE
15 years 10 months ago
Dynamic Analysis of Software Systems using Execution Pattern Mining
Software system analysis for extracting system functionality remains as a major problem in the reverse engineering literature and the early approaches mainly rely on static proper...
Hossein Safyallah, Kamran Sartipi
CDC
2010
IEEE
139views Control Systems» more  CDC 2010»
14 years 11 months ago
Q-learning and enhanced policy iteration in discounted dynamic programming
We consider the classical finite-state discounted Markovian decision problem, and we introduce a new policy iteration-like algorithm for finding the optimal state costs or Q-facto...
Dimitri P. Bertsekas, Huizhen Yu